Skills:
3 - 5 years of experience in Unity3D game development (with mobile and WebGL platforms).
Expertise with development on iOS, Android and WebGL platform.
Good coding and problem solving skills.
Strong C# object-oriented programming and scripting language skills
Writing efficient, reusable and reliable code.
Knowledge of unity game physics and animations.
Knowledge of unity scripting life cycle and unity components.
Experience on JSON parsing, API and photon/socket connections.
Should be good in dev testing, debugging and bug fixes.
Code optimization and profiling.
Experience working with game assets (meshes, animations, materials etc)
Experience working on source control systems such as Git in a multi developer team environment.
Responsibilities:
Communicate with other team members to establish an effective pipeline and integrate media assets.
Understanding UX design process and experience working with UX design tools such as Figma to implement Ui.
Document, Design, build, and maintain efficient, reusable, and reliable code.
Ensure the best possible performance, quality, and responsiveness of applications.
Quickly create and iterate on prototypes showcasing new designs and interaction patterns.
Transforming design ideas into functional games.
Testing game functionality and theme dynamics.
Ensuring products conform to high industry standards.