Unity 3D Game Developer

Key Skills

C#.Net C# C++ Developer Unity Visual Studio Xcode Ios

Job Description

Development in Unity3d Software, with C#.Net for Mono.

Development and Deployment for IOS, Android OS, Windows Phone OS and WebGL.

Basic knowledge and working of/with XCode , Android Debugger and Visual Studio 2012

Developing Consumer Application, Games or SIMs that can be either available in Market Place or as any documentation provided

Working with given AIS library with any incremental updates possible

Working with 3rd party Plug-in for Unity to integrate recently updated Admob, Facebook Sdk, Notifications (Local/Push), RevMob or any other APIs that are required.

To convert games in any given platform according to the needs of company and client. For Mobile & Desktop.

Work on bug fixing, optimization and improving application's and game's performance.

Creating Device/Platform Independent Game /Application User Interacting Mechanics.

Developing Device/Platform Specific Game/Application Core Mechanics (in case of native only)

Programming with C#.Net, basic concepts of Physics, Vector Maths, 3D/2D Views, AI algorithms.
  • Experience

    0 - 2 Years

  • No. of Openings

    10

  • Education

    B.C.A, B.E, M.C.A

  • Role

    Unity 3D Game Developer

  • Industry Type

    IT-Hardware & Networking / IT-Software / Software Services

  • Gender

    [ Male / Female ]

  • Job Country

    India

  • Type of Job

    Full Time

  • Work Location Type

    Work from Office

About ARTH-I SOFT

Sound Engineer/Technician(s) are required to assemble, operate and maintain the technical equipment used to record, amplify, enhance, mix or reproduce sound. They need to identify the sound requirements for a given task or situation and perform the appropriate actions to produce this sound.

Roles & Responsibilities:
Sound technician roles are split into two categories:
Production The recording of all sound in studio.
Post-Production - The balancing, mixing, editing , designing and enhancing of pre-recorded audio.

Production activities include:

Assessing the acoustics of the performance area and assembling and operating the necessary equipment.
Consulting with Project Manager(s) and performer to determine the sound requirements.
Selecting, positioning, adjusting and operating the equipment used for amplification and recording.
Applying technical knowledge of sound recording equipment to achieve the determined artistic objectives.
Candidate would be responsible for recording of game audio tracks.
Recording sound onto digital audio tape or hard disk recorders.
Monitoring audio signals to detect sound-quality deviations or malfunctions.
Anticipating and correcting any problems.
Maintaining and repairing sound equipment.
Editing of game audio tracks in Nuendo, Logic Pro, Pro tools or Equivalent

Post-production activities include:

Integrating (synchronization) of pre-recorded audio (dialogue, sound effects and music) with visual content;
Re-recording and synchronizing audio (post-synching);
Mixing and balancing speech, effects and music;
Editing and Designing Sound effects;
Creating and altering sound effects for use in Games/Applications.
Mastering of audio tracks and designing of game audio tracks.
Editing and making of Promos of game play videos in Final Cut Pro.
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