Job Description
What You'll Be Doing:
Participate in internal reviews and understand requirements clearly.
Suggest ideas for design and implementation – design reviews.
Implement VR/AR functionality as per finalised design
Translate design specification into functional VR application
Design, build, and maintain efficient, reusable, and reliable code, where feasible
Have ownership of quality of output – deliverable, in terms of performance, and responsiveness of application
Troubleshoot and solve problems as and when they arise.
Maintain code in repositories as per organisation policy
Must Have
Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management
C#
Familiarity with level design and planning
Should be well versed in designing the Unity UI scripting
Inverse Kinematics & Forward Kinematics & Unity Animation experience is must
Must have experience in Published 3D Games.
Experience in Online Real Time Multiplayer would be an added advantage
Preferably 3D Maths & Physics skillset
Experience on multiple tools Vuforia, Unreal, Sumerian etc., would be a plus point.