Description For Unity Multiplayer Game Developer (Server game development)
Responsibilities:
Own the multiplayer server-side development responsibility for our games.
Write/add new features to our games and add new games to our multiplayer servers.
Work closely with our frontend team when adding new features or games in an asynchronous multiplayer setting.
You will maintain high-performing software in a multithreading architecture.
You will update and improve our game AI that will play in place of real users if they are not available.
You may look into other small and big tasks that pop up every day on the server-side ofthings.
Implement the server-side cache system for both server events and other player events.
Propose/suggest new features/improvements on a regular basis based on gameplay design.
Implement the required network protocols, load balancers, security standards as required.
Your Profile:
2+ years with Java server-side programming.
Good Experience in multi-threaded applications.
Experience building highly scalable systems which handle heavy traffic.
You are obsessed with code and system quality.
Dedication to creating clean and maintainable code based on the standards of the company.
Experience with SmartFoxServer 2X
Experience with Ubuntu and Linux platforms is a plus.
Experience with high-load systems is a plus.
Experience with Photon
Experience with Ubuntu and Linux platforms is a plus.
Experience with high-load systems is a plus.
Must-Have:
Expertise with Java Server App Programming.
Minimum 2+ years on the SmartFoxServer side programming.
Years of experience in creating/writing server-side programming for multiplayer games.
Strong knowledge and experience in network programming, handling network protocols.
Strong knowledge of OOPs and DS languages.
Solid hands-on experience working in cloud environments ( AWS / Google Cloud / etc...)
Creating server-side APIs, integrating other APIs to the server system.
Hands-on experience with Server-side op