3D-MODELING & TEXTURING ARTIST

  • icon job experience 0 - 3 Years
  • icon job opening 5 Openings
  • icon salary 2.3-4.5 Lac/Yr
  • icon job location Chennai
  • Face-to-Face interview Face-to-Face interview
Key Skills

Maya Mudbox Substance Zbrush Mari

Job Description

Job Overview:

Responsible for modelling / sculpting of photorealistic creatures and characters and

creating textures, colors, and organic surface qualities needed in the completion of CG creatures and

hard-surface models used in production.

Reporting Relationships:

This position report to

Key Responsibilities:

• Fully comprehend the requirements on the designs thereby creating models true to their designs

• Create high quality, accurate models with appropriate point counts and UVs with valid and

efficient layouts based on initial concepts and reference

• Create models conforming to modern standards, being aware of penetrations, overlapping

geometry, proper edge loops, etc.

• Create models that can be exported cleanly to other packages used in the production

• Implement improvements/changes based on review feedback

• Texture assets using a wide range of reference material and tools

• Ensure continuity and support other asset departments such as lookdev and rigging

• Work with the team to execute the desired look of complicated CG models, including creatures

and/or hard surface models, including real world vehicles and environments

• Need to maintain and complete the schedule and quotas given

• Deliver work within established project targets and the high-quality standards of the company

Skills and Experience:

• Fresher and Minimum TWO years of VFX experience in modelling and texturing

• Must have an understanding of Anatomy and Topology

• Proficient with Maya, Photoshop, Mari, Substance Painter, zBrush and Mudbox

• A working knowledge of Nuke and/or modeling software

• Skillful in retopologizing, UVing and possesses a reasonable grasp of displacement workflows

• Experience in working on creatures, digi doubles and facial blend shapes a plus

• Understanding of rigging/animation process and its role in topology considerations

• Knowledge of shading using render packages like vRay and Arnold is an advantage

• Creative originality

• High dependability with flexibility
  • Experience

    0 - 3 Years

  • No. of Openings

    5

  • Education

    Higher Secondary, Any Bachelor Degree, Secondary School

  • Role

    3D-MODELING & TEXTURING ARTIST

  • Industry Type

    Media / Entertainment / Broadcasting

  • Gender

    [ Male / Female ]

  • Job Country

    India

  • Type of Job

    Full Time

  • Work Location Type

    Work from Office

About Knack Studios

Powered by state-of-the-art equipment and technology, Knack Studios conceptualizes and develops pristine sound, color grading, and stunning life like visual effects for clients across India & Overseas.
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