Create visually stunning and realistic 3D models, textures, and animations for use in various projects, including but not limited to video games, films, architectural visualisations, and product renderings.
Utilise industry-standard software such as 3ds Max, Maya, ZBrush, Substance Painter, and Marvellous Designer to design and sculpt 3D assets.
Collaborate with the art team and other departments to conceptualise and bring ideas to life, ensuring alignment with project requirements and artistic vision.
Texture and UV map 3D models, ensuring they are optimised for real-time rendering engines and maintaining a high level of detail.
Rig and animate characters, objects, and environments, breathing life into static assets.
Work with different lighting techniques to create compelling visual compositions and ambiance for scenes.
Employ keyshot for high-quality rendering and presentation of 3D assets.
Edit and enhance textures and images using software like Photoshop and Illustrator, ensuring the highest level of visual fidelity.
Create and integrate VFX elements into 3D scenes, enhancing the overall quality and realism of the final output.
Basic video editing and post-production using Premiere Pro, integrating 3D elements into videos and ensuring a cohesive end product.
Stay up-to-date with the latest industry trends, tools, and techniques, continuously improving skills and applying them to projects.
Adhere to project deadlines and maintain a high level of attention to detail throughout all stages of production.