We are looking for a talented and passionate 3D Environment Artist to join our Motionpix Studio, Pune
In this role, you will play a key part in developing both 3D environment assets and level art for our regular projects. Your contributions will help shape iconic and new environments within the Engineering layouts. The ideal candidate will have demonstrable experience in creating top-tier 3D environments, from initial concept to in-engine implementation
At Motionpix, we believe that small teams that find a way to work well together have the potential to create memorable animations. It’s important that each team member takes pride in their work and knows what it means to take responsibility and deliver quality and fun to viewers.
As a 3D Environment Artist at Motionpix, you will collaborate closely with Engineering Designers, vehicle manufacturers, and fellow artists to create engaging and immersive experiences for viewers. You will take ownership of the entire layout visual aesthetic, ensuring it enhances the viewer's journey and deepens their connection to the process
If you think that describes you, then we’d love to hear from you.
Responsibilities
Maintain and elevate the quality of 3D environment assets, continuously refining their look and feel to meet the highest standards
Enhance and push concept designs to the next level by considering technical and design limitations, including polygon budgets and texture memory constraints
Work with outsourcing partners to build a stable production pipeline
Work with both design and technical constraints to develop level art using the existing level system, while consistently exploring and pushing the boundaries of what’s possible within the system
Collaborate with other disciplines to ensure all assets align with the project's vision
Requirements
Hands-on experience in building Level art with 3D Blender
Expert experience in creating stylized 3D Modelling, Texturing, Materials, Animation and Rigger